
I personally hate it, but I know some love it. What can I say, that's the researcher in me: I'm obsessed with citations. (Yes, I know, I keep making cheap plugs for my previous posts. Also, make sure the games themselves are set up correctly see my post here, though you probably know all of that already. Are you sure you don't have a conflict in your DOSBox config, between the SoundBlaster and the Gravis Ultrasound for instance (using the same address, IRQ, whatever)? There's no point at having both enabled at the same time anyway (eats up resources), so you should disable one of them (usually the GUS, except for those games which have 16-bit audio, for which it is faster than the SB16 emulation - but that does not involve Sierra games). But you should have no problem running Sierra games under DOSBox (except maybe KQ7) whatever your computer.
#The feeble files dos free#
Building an old computer might be worth it for those (though you're free to set your priorities, of course ). You know, The Riddle of Master Lu, The Pandora Directive, that sort of things.

Oh, I thought you meant really recent games. I would buy a DOS computer as suggested above, but today I have no room for one and I'm not sure I will have in the coming years :-(Īnd my girlfriend would kick my ass if I put an ugly old computer in the living room -)

VDMSound did however work with the Floppy version of Kings Quest VI Oh well at least I know now that there's an option to DOSBox. The same thing happens if try to run it without VDMsound (and using different compatibility modes). I get to see to logo and then it crashes back to the desktop. Tried it with my Gabriel Knight CD and is doesn't work at all. I didn't think of running it straight from the CD though

Mainly because I want to speed up access time and my player is kind of noisy.
#The feeble files dos iso#
why are you having to run these games from an ISO on the hard drive and not from the CD? Do the CDs not work at all under Windows? (In other words, how would you do this if you weren't using VDMSound?)ĮDIT: Let's back up a sec.
#The feeble files dos .exe#
exe (or shortcut) for the game and selecting Run with VDMSound. I always just run VDMSound by right-clicking the. I'm not sure, but I would think as long as the target you're running it from is pointing to the ISO and not at your CD drive, it would work fine. Stay away from the Gravis Ultrasound (good quality, but endless compatibility troubles), and basically anything not from Roland or Creative Labs.Īnd you'll have to get, some way or another, a fantastic programme called QEMM, which is an absolute must to avoid memory problems under DOS.Įrr. Roland also made a card (or was it a module?) that included both MT-32 and GM, but I can't remember how it was called (and it's very rare anyway). The SC and MT-32 are external modules, whereas SCC and LAPC-1 are cards the best is probably to get one as a card and use its MIDI port to plug the other (as a module). MT-32 or LAPC-1 for MT-32 music (a must for older games) Sound Canvas or SCC for high quality General MIDI SB16 for AdLib FM synthesis and digital audio, up to 16-bit samples This is when you'll really start regretting DOSBox. I'd advise you to try and find an early Pentium (90-133 MHz) those usually have ways in the BIOS to disable turbo and/or the system cache by using those options, you can make your machine as fast as an early Pentium or as slow as a 386 (and anything in between) without having to resort to MoSlo or something equally ugly. Now, if you're really going to build an old DOS computer: good luck, you'll need it. Still, see my two posts there for tips on speeding up DOSBox. You may have trouble running later DOS games under DOSBox with your config, which may explain that the sound stutters.
